I write this blog for my advertising students at Loyola University Maryland.
Showing posts with label virtual. Show all posts
Showing posts with label virtual. Show all posts
Monday, October 26, 2009
Brands as Immersive Environments
This past weekend I participated in the Nike Human 10K Race – a virtual race for runners from all over the world. As we have been discussing ways in which consumers engage with brands through immersive environments like NikePlus.com, I thought it might be beneficial to attempt to recount my experience to you. From the outset, I want to emphasize just how strange it was to run a race (I use the term loosely) all by myself: no one to run with; and, no one to cheer me on. When I passed other runners in my neighborhood, I wondered whether they were doing the same thing I was. But all I could do was nod in acknowledgment. It was a rather strange feeling, I must say. I could have joined a “community” online, but that would have been a virtual experience, not a real community of runners to actually run with. I guess I could have attempted to locate local runners who were participating in the Nike Human 10K and run with them, but that seemed kind of like a weird thing to do. So, I ran a race alone. What place did I come in? 5,421. Doesn’t sound so good, does it? Five thousandth place. But then again there were tens of thousands of runners. So, it was only when I uploaded my run to the NikePlus web site that I was able to get a feeling of some satisfaction. I could locate my place at the finish, and I could compare my time to people from all over the world. I walked away (metaphorically speaking) from the event with a pretty good feeling about the whole thing. But I can’t say I felt connected, socially networked. It wasn’t a bad experience, and since I use this website on a regular basis, running in a virtual race—in the end—was just an extension of what I already had been doing in this immersive brand environment.
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